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Alexi Pawelec
2026-03-105 min read
VortiDeck 0.6.8 is here — This release brings Windows Explorer context menu integration, a completely overhauled Flow Editor, new error-handling nodes, faster plugin loading, and a fresh new look for the VortiDeck website.
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VortiDeck 0.6.8 — Right-Click Menu, Flow Editor Rework, and a Bunch of Other Stuff
0.6.8 has a lot in it. Context menu integration for Windows Explorer, a reworked Flow Editor, faster plugin loading, and a new website. Here's what changed and why.
Windows Explorer Context Menu
You can now right-click files, folders, or the desktop in Windows Explorer and see your VortiDeck actions right there.
Instead of switching to VortiDeck, finding the right flow, and dragging files into it — you right-click, pick the action, and it runs. The selected file paths get passed straight into your flow or action.
What you can configure
Each menu item has:
A title — what shows up in the menu
File type filters — only show for
.mp3,.png,.py, whatever.*for everythingFile name patterns — match
Makefile,readme*, etc.Where it appears — files, folders, directory backgrounds, desktop, drive roots
What it does:
Opens a VortiDeck page
Runs a Flow (with the file paths as input)
Launches a program
Triggers a deep link
Icons — separate light/dark mode variants
Grouping — same group name = grouped with a visual separator
How it's built
It's a COM-based Windows Shell Extension — a native DLL registered through an MSIX sparse package. No regsvr32, no admin registry edits. The DLL reads your config, filters items based on what you clicked, and sends deep links back to VortiDeck. Runs in dllhost.exe.
No admin required
Flow Editor Rework
The Flow Editor got a significant rework. Here's what's different.
Node Inspector Panel
Clicking a node now opens a Node Inspector — a side panel with all the node's configuration in one place:
Node type and assignment link
All inputs with type-colored borders, required/optional labels, connection indicators
Input-appropriate widgets — sliders for numbers, file pickers for paths, color pickers for colors, toggles for booleans, multi-select for arrays
Inline JSON editing with validation for object/array inputs
Live preview of values flowing in from connected nodes
Conditional fields — inputs that depend on other inputs only show when relevant
Previously, node config was spread across hover tooltips and inline widgets. The Inspector puts it all in one panel.
Visual improvements
Ports render with type-colored dots and glow effects — green for strings, blue for numbers, orange for booleans, purple for arrays
Connected ports fill with color; disconnected ports show a ring
Node cards got layout improvements, compact assignment mode, execution status indicators, and progress bars
Canvas rendering is faster
Node minimizing
Nodes can collapse to a header-only view — just the title and a badge like "3 in · 2 out". Connections still work; they route to anchors on the collapsed header. The minimized state saves to the database and restores when you reopen the flow.
When to minimize
Deck assignments as flow nodes
Drag an action from your Assignments Deck onto the flow canvas. It becomes an assignment node — a compact card representing that deck action as a step in your automation. Wires into the flow like any other node.
Schema input inference
A new utility (schemaInputs.ts) handles converting JSON Schema into flow node inputs. Type, default value, widget type, required status, conditional display — all inferred from the schema. One source of truth for all nodes.
Faster Plugin Loading
Plugins now load in parallel instead of one-by-one. If you have multiple plugins, the app gets to a usable state faster.
There's also a dedup guard that prevents the loader from running twice on rapid HMR re-mounts during development.
Desktop UI Polish
Settings, deck pages, store, modals, sidebar — various layout and styling fixes throughout.
Website Redesign
The landing page got a full redesign. The visual theme is animated connection paths — SVG bezier curves flowing between sections. Backgrounds use animated orbs, particle systems, and dot grids instead of flat gradients.
New sections: AI Agents, Ecosystem, Use Cases, Product Showcase. The headline now leads with "Desktop Control Center for AI & Workflows."
Coming Next
Flow Type System
Right now, flow ports use plain labels — "string", "number", "any". The connection validator does basic compatibility checks and ports are color-coded, but a string port doesn't know if it's a file path, a URL, or an AI prompt.
We're building a type system where ports declare rich types: File { accepted_types: [".mp3", ".wav"] }, Embedding { dimensions: 1536 }, Union { String | Number }. The executor will validate data between nodes. The canvas will highlight compatible ports as you drag a connection.
Result: fewer silent failures from bad data flowing between nodes, and the editor tells you what can connect to what before you try it.
Error Handling Nodes
TryCatch, Retry, Fallback, Timeout — these are already defined in the engine. Next release they'll be fully functional. Wrap parts of a flow to catch failures, retry, or fall back to an alternative path.